It was an honor to work alongside the extremely talented character teams at Ripple Effect, DICE, Criterion and EA Shanghai.
I am very excited to finally show the characters I've been working on for Battlefield 6!
As a Character Artist on the project, I was tasked with working on the Ghillie for the PAX Balkan Male Recon character.
I was responsible for high poly scan cleanup, leaf modeling, retopology, UVs, and texturing.
Final in-game assets were created by Santiago Roldan.
Santiago Roldan
https://www.artstation.com/sanrol